Showing posts with label 3d art. Show all posts
Showing posts with label 3d art. Show all posts
Tuesday, May 15, 2018
Thursday, March 8, 2018
3D construction by Nature
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| Pancake Rocks, Punakaiki, New Zealand |
Punakaiki is a small community on the West Coast of the South Island of New Zealand, between Westport and Greymouth. The community lies on the edge of the Paparoa National Park.
The Pancake Rocks are a very popular tourist destination at Dolomite Point south of the main village. The Pancake Rocks are a heavily eroded limestone area where the sea bursts through several vertical blowholes during high tides.
Friday, March 10, 2017
a dsl colection exhibition curated by Martina Koppel yang
A virtual exhibition of some of the most important installations and videos of the dsl collection is curated by Martina Koppel Yang.
Sunday, February 9, 2014
3D Printing in Just One Click
Photoshop CC: 3D Printing
MakerBot 3D Printing Timelapse
Photoshop CC Gets Physical: 3D Printing in Just One Click:
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1:43 PM
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Libellés :
3d art
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3d designers
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3d models
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3D printing
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tutorials photoshop
Wednesday, June 5, 2013
Sweet 3D
"We're kyle and liz, a husband and wife architectural design team in Los Angeles. The Sugar Lab started when we were graduate students. We wanted to make our friend chelsea a birthday cake, but we didn't have an oven, so we decided to try to 3D print a cake instead. After a period of trial and error that lasted well beyond her actual birthday, we managed to print chelsea a tiny cupcake topper that spelled her name in cursive sugar. She loved it! We thought other people might like 3D printed sugar, too, so when we graduated, we started The Sugar Lab officially, in our studio here in Silver Lake."
The Sugar Lab
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5:36 PM
Libellés :
3d
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3d art
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3d designers
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3D printing
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food
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inspiration designers
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technology
Tuesday, February 5, 2013
Could 3D printers build a future moon base?
foxnews
The technology behind 3D printing has allowed users to craft musical instruments and prosthetic limbs, and now European scientists are taking a serious look at printing their own moon base...
The technology behind 3D printing has allowed users to craft musical instruments and prosthetic limbs, and now European scientists are taking a serious look at printing their own moon base...
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| Lunar Base With Linked Domes Credit: ESA/Foster + Partners |
Tuesday, December 4, 2012
Gustav Metzger Thinks About Nothing | Design Week
designweek.co.uk
Artist Gustav Metzger hooked himself up to a robot carving machine, that turned his brainwaves into a sculpture.
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| Null Object, a visual representation of Gustav Metzger’s empty thoughts |
"Working with art and technology group London Fieldworks, Metzger created 3D shape information based on EEG readings of his brainwaves as he furiously tried to think of nothing."
designweek.co.uk
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6:07 PM
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3d
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3d art
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3d immersion
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3d printer
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3dprinting
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brain
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inspiration designers
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robots
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technology
Friday, July 27, 2012
Markus Kayser | Solar Sinter Project
"In August 2010 I took my first solar machine - the Sun-Cutter - to the Egyptian desert in a suitcase. This was a solar-powered, semi-automated low-tech laser cutter, that used the power of the sun to drive it and directly harnessed its rays through a glass ball lens to ‘laser’ cut 2D components using a cam-guided system. The Sun-Cutter produced components in thin plywood with an aesthetic quality that was a curious hybrid of machine-made and “nature craft” due to the crudeness of its mechanism and cutting beam optics, alongside variations in solar intensity due to weather fluctuations..." Markus Kayser
more: markuskayser.com
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7:44 PM
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3d
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3d art
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3d designers
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3d printer
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3D printing
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technology
Tuesday, June 12, 2012
The future of sculpture
Non only a confusion exists among the public between art and craftmanship, but indeed in many cases expression has been limited by technical difficulties. 3D printing is crossing over the matter (pun intended) therefore allowing a real freedom of creation...
Links
blog.objet.com
3D Printing Is The Future Of Manufacturing And Neri Oxman Shows How Beautiful It Can Be
singularityhub.com
Stainless Steel Printing from Shapeways
singularityhub.com
G+
plus.google.com
plus.google.com Page
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| Objet & d-Vision 3D Printing |
Revolution in Art & Design using 3D Printing | Objet for Neri Oxman
"In this insightful interview, Neri Oxman,architect, designer and professor of Media Arts and Sciences and Director of the Mediated Matter group at the MIT Media Lab, explains the differences between 'additive' and 'subtractive' manufacturing. Inspired by things that 'grow' in nature, Oxman uses the world's most advanced 3D printing technology - the Objet Connex500 multi-material 3D printer to produce some incredible models which will be on display at the Pompidou Center until August 6th 2012 at the 'Multiversites Creatives' exhibit. Neri also explains 3D printing within the wider paradigm shift in technology and manufacturing - comparing it to the Gutenberg 2D print revolution of the 1440's."blog.objet.com
3D Printing at its Incredible Best | Objet & d-Vision
Links
blog.objet.com
3D Printing Is The Future Of Manufacturing And Neri Oxman Shows How Beautiful It Can Be
singularityhub.com
Stainless Steel Printing from Shapeways
singularityhub.com
G+
plus.google.com
plus.google.com Page
Monday, May 28, 2012
Autodesk 123D catch sculpt make
Design stuff you really want to make, send it straight to a 3D printer
123D
Automatically convert ordinary photos into extraordinary 3D models
123D catch
Shape and paint digital clay into amazing 3D sculptures on your iPad
123D sculpt
Transform 3D models into a pattern for assembling real artful creations
123D make
123D
Automatically convert ordinary photos into extraordinary 3D models
123D catch
Shape and paint digital clay into amazing 3D sculptures on your iPad
123D sculpt
Transform 3D models into a pattern for assembling real artful creations
123D make
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5:14 PM
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Libellés :
3d
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3d art
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3d designers
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3d models
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3d printer
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3D printing
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3d tutorials
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technology
Monday, April 9, 2012
3Ding from a to z
The nature of volume is 3D per se.
Yet the 3D softwares which were originally developped for undustrial applications, found their way to a wider field, thus meeting... sculpture.
Do not focus on the styles there but on the flexibility of 3D softwares and printers looking forward to discovering, daily, new spaces of expression.
The Ossein Lavallier: "Skeletal Necklace"
Ossein Lavallier: 3d Model to Physical Object
instructables.com
Step by step creation of sculptures using 3d modelling, 3d printing and resin bronze casting.
instructables.com
3D Printing Digital Sculptures.
Digital Sculpting, 3D Printing and Animatronics.
All credits and copyrights are those of doktorvortexx.
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3:27 PM
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Libellés :
3d
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3d art
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3D printing
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animatronic
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software_3d
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technology
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Tools
Sunday, March 4, 2012
Unbelievable accuracy Kennis & Kennis
Dutch artists: Alfons and Adrie Kennis
"This reconstruction is made on casts of the original bones from the Feldhover neanderthal.
Missing bones were added from other skeletons, Spy neanderthal, Kebara neanderthal and Monte Circeo neanderthal. First (if necessary) we reconstruct the missing and deformed parts.
After that we drill holes in the cast, we fit pegs in them, which length corresponds with the measurements of skinthickness of today's people (Helmer and Lebedinskaya) or apes.
After that we apply the muscles. Layers of plastic clay cover the muscles until the pegs are submerged in it.
The pegs can of course not be absolute guides because they are based on measurements of modern people and apes.
In this stage we already get a rough impression of the volume and contour of the face and body which can be quite a surprise. The forming of the nostrils, eyelids, lips and ears is educated guesswork. These parts of the face are very important to make a character and a portrait.
We want real characters so we give them more lively, expressive faces." Alfons and Adrie Kennis
Monday, November 22, 2010
Computer Generated Imagery
Above Everything Else
Title: 'Above Everything Else'
Agency: N/A - direct client
Client: Grupo Cosentino
Product: Worktop
Brand: Silestone
Production company: The Mushroom Company
Director/DoP/Art direction/Post/Editor: Alex Roman (maker of The Third & The Seventh)
Original idea/Concept: Alex Roman
Additional CGI: Juan Ángel García Martinez
Music: ZipZap Music
Spot TV 60"
Spot TV 60"
"Its a combination of Autodesk 3dsmax, V-Ray (Chaos Software), Adobe AfterEffects and Adobe Premiere"
Tipoomaster (Above Everything Else HD - Mind explodingly realistic CGI by Alex Roman (NOW IN HD) youtube.com
More about Alex Roman:
thirdseventh.com
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3d
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3d art
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artists 2d 3d
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computer generated imagery
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inspiration designers
Wednesday, October 20, 2010
Digital Implants
Linus Hofmann - Compositing Reel 2010
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| Breakdown=>linushofmann.co.uk | PDF |
"I am a keen VFX artist looking to specialise in the area of digital compositing. I am especially interested in working as a Nuke compositor in the field of high end feature film. I work well as part of a team, am highly motivated in improving my knowledge of the field and always looking to further my abilities as an artist. I am flexible and willing to relocate..." Linus Hofmann.
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4:12 PM
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3d
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3d art
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artists 2d 3d
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inspiration designers
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special-effects
Wednesday, September 8, 2010
New 3D speed bump of girl crossing road that suddenly 'appears' in front of drivers | Mail Online
Shocking new 3D speed bump illusion of girl crossing the road that suddenly 'appears' in front of drivers
"It sounds like a terrifying experience that would make even the most seasoned of drivers panic or even crash.
But a school in Canada is using a bizarre 3D optical illusion of a young girl crossing the road to try and make drivers slow down.
The image of a girl chasing after a ball is painted on the road and elongated to make it appear three-dimensional when seen from an approaching car..."
Article by Niall Firth dailymail.co.uk
Tuesday, May 25, 2010
Tuesday, March 30, 2010
Forward to the Past
Forward to the Past
Blast from the past: Remote ancestors and faces in 3D/ Part 2
Copernicus has left his trace in our history as a clairvoyant man of science. To see his face makes him closer to us as would a picture taken when time travelling.
Blast from the past: Remote ancestors and faces in 3D/ Part 2
Copernicus has left his trace in our history as a clairvoyant man of science. To see his face makes him closer to us as would a picture taken when time travelling.
LINKS
Nicolaus Copernicus, a forensic facial reconstruction of his skull.
http://www.flickr.com/photos /60861613@N00/3697608793/
http://www.flickr.com/photos /60861613@N00/3697608793/
3D TODAY # blast from the past
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Friday, March 26, 2010
Blast from the past: Remote Ancestors and faces in 3D / Part 1
Blast from the past: Remote ancestors and faces in 3D / Part 1
Not so long ago, probably thanks to the bigots' reaction to Darwin's theory, we were experting to find some evidence of the "missing link".
Such a belief was so strong that it issued a forgery: the Pildow man...
Since then and after Konrad Lorenz's comment: " we are looking for the missing link and I found it, it is Us" Paleoanthropology has progressed strongly and accurately.
What we see here today is just flabbergasting!
This travel back through time to meet our ancestors, not even knowing if we are direcly related, but after all we share fifty % of our DNA with bananas, is made possible through 3D rendered figures.
In other terms, sculpture.
Since forensic specialists have started reconstructing faces from skulls, the techniques have progressed a lot both in terms of precision and realism but clearly enough, this is not art per se but science.
Nevertheless what speaks to us all is not the scientific process but the expression we read on those faces as we are deeply accustomed to what remains purely cultural: aesthetics.
That brings us to the most amazing nineteenth century artist : Franz Xaver Messerschmidt (austrian sculptor 1736-1783) who dropped out of the baroque academism to enter a world of his own using his strong talent to represent humans a very different way.
No aesthetical intention in his work but the strong, anatomically perfect, representation of human faces as no one had never seen them.
His work is in fact quite close to paleoanthropological reconstructions of today and, to my concern stands as a perfect introduction to what could be realism today.
As realism in art has not much of an interest, more clearly no pertinency, forensic/ scientific reconstruction is a developing field.
If it all started with plasticine and elementary tools, today's 3D softwares are certainly a much accurate processing, starting with a 3D scan of the skull then constructing the volumes, adding colors, movements...
Then the true difficulty stands with the soft parts, age, wrinkles, hair, expression, and various "secondary" aspect which must be rendered according to scientific precision.
We actually don't know if such a dedicated software exists as they are not given public access but we would be strongly interested in whether gathering information about it (them?) or having one developped which would allow the creation of a worlwide online data bank.
Such a tool would not only benefit to all forensic research but would open widely the doors of the whole human past... Armand Dauré
Franz Xaver Messerschmidt
Not so long ago, probably thanks to the bigots' reaction to Darwin's theory, we were experting to find some evidence of the "missing link".
Such a belief was so strong that it issued a forgery: the Pildow man...
Since then and after Konrad Lorenz's comment: " we are looking for the missing link and I found it, it is Us" Paleoanthropology has progressed strongly and accurately.
What we see here today is just flabbergasting!
This travel back through time to meet our ancestors, not even knowing if we are direcly related, but after all we share fifty % of our DNA with bananas, is made possible through 3D rendered figures.
In other terms, sculpture.
Since forensic specialists have started reconstructing faces from skulls, the techniques have progressed a lot both in terms of precision and realism but clearly enough, this is not art per se but science.
Nevertheless what speaks to us all is not the scientific process but the expression we read on those faces as we are deeply accustomed to what remains purely cultural: aesthetics.
That brings us to the most amazing nineteenth century artist : Franz Xaver Messerschmidt (austrian sculptor 1736-1783) who dropped out of the baroque academism to enter a world of his own using his strong talent to represent humans a very different way.
No aesthetical intention in his work but the strong, anatomically perfect, representation of human faces as no one had never seen them.
His work is in fact quite close to paleoanthropological reconstructions of today and, to my concern stands as a perfect introduction to what could be realism today.
As realism in art has not much of an interest, more clearly no pertinency, forensic/ scientific reconstruction is a developing field.
If it all started with plasticine and elementary tools, today's 3D softwares are certainly a much accurate processing, starting with a 3D scan of the skull then constructing the volumes, adding colors, movements...
Then the true difficulty stands with the soft parts, age, wrinkles, hair, expression, and various "secondary" aspect which must be rendered according to scientific precision.
We actually don't know if such a dedicated software exists as they are not given public access but we would be strongly interested in whether gathering information about it (them?) or having one developped which would allow the creation of a worlwide online data bank.
Such a tool would not only benefit to all forensic research but would open widely the doors of the whole human past... Armand Dauré
Franz Xaver Messerschmidt
X-Woman Daily Mail
Urmenschen
http://en.wikipedia.org/wiki/Franz_Xaver_Messerschmidt
Franz Xaver Messerschmidt
3D TODAY # blast from the past
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Monday, January 11, 2010
The Third & The Seventh
via tweet: @argentbeauquest Beautiful video of architectural art: http://j.mp/6oh6zw (via @CreativityBoost)
THIS IS CGI. ALL OF THIS GammaSquad
" Alex Roman made this video, The Third & The Seventh, using 3dsmax, Vray, AfterEffects and Premiere."
Roman describes it as “A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects are already-built spaces. Sometimes in an abstract way. Sometimes surreal.” I don’t know what all that jibba jabba means, but I like shiney things. It also helps that he used Michael Nyman’s “The Departure” from Gattaca as one of the songs. You could put that song on a slow-motion video of me getting beaten mercilessly with a wet pool noodle and I’d still tear up and say, “It’s so beautiful.” And not just because I’m into that."
Monday, October 12, 2009
Most amazing puppet show on earth / The Berlin Reunion
Most amazing puppet show on earth / The Berlin Reunion
Links:
The Boston Globe / The Big Pictures/ The Berlin Reunion
Dilidou:The Berlin Reunionj par Royal Luxe
Ralph Lichtensteiger:http://lichtconlon.posterous.com/the-giants-arrive-berlin
Ralph Lichtensteiger:http://lichtconlon.posterous.com/the-giants-arrive-berlin
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